Teslimlerin hemen yapıldığı Çengelköy Park Evleri'nin örnek dairesini yakından görmek ister misiniz? İşte proje hakkında detaylar ve örnek daire görselleri...
- Çengelköy Park Evleri örnek daire görselleri
- ÇENGELKÖY PARK EVLERİ PROJESİ'NİN YENİ REKLAM AJANSI BLENDER İLETİŞİM OLDU!
ProEXR File Description =Attributes= cameraAperture (float): 79.411 cameraFNumber (float): 6 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 39.9999 cameraFov (float): 90.4156 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 8515.83 cameraTransform (m44f): [{-0.175292, -0.984517, -0.000293908, 39021.2}, {-0.984517, 0.175292, 5.23301e-005, 22291.5}, {2.32831e-010, 0.000298529, -1, 2667.9}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 2816] displayWindow (box2i): [0, 0, 4999, 2816] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map__1.B (half) VRayExtraTex_Map__1.G (half) VRayExtraTex_Map__1.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayIlluminance.B (half) VRayIlluminance.G (half) VRayIlluminance.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID.B (half) VRayMtlID.G (half) VRayMtlID.R (half) VRayNormals.X (half) VRayNormals.Y (half) VRayNormals.Z (half) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayTotalLighting.B (half) VRayTotalLighting.G (half) VRayTotalLighting.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- ÇENGELKÖY PARK EVLERİ PROJESİ'NİN YENİ REKLAM AJANSI BLENDER İLETİŞİM OLDU!
ProEXR File Description =Attributes= cameraAperture (float): 79.411 cameraFNumber (float): 6 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 39.9999 cameraFov (float): 90.4156 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 8515.83 cameraTransform (m44f): [{-0.175292, -0.984517, -0.000293908, 39021.2}, {-0.984517, 0.175292, 5.23301e-005, 22291.5}, {2.32831e-010, 0.000298529, -1, 2667.9}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4999, 2816] displayWindow (box2i): [0, 0, 4999, 2816] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map__1.B (half) VRayExtraTex_Map__1.G (half) VRayExtraTex_Map__1.R (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayIlluminance.B (half) VRayIlluminance.G (half) VRayIlluminance.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID.B (half) VRayMtlID.G (half) VRayMtlID.R (half) VRayNormals.X (half) VRayNormals.Y (half) VRayNormals.Z (half) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayReflectionFilter.B (half) VRayReflectionFilter.G (half) VRayReflectionFilter.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayTotalLighting.B (half) VRayTotalLighting.G (half) VRayTotalLighting.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)