ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)
- Tem Vitrin projesinde 1950 TL taksitle
ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFocalLength (float): 22.3676 cameraFov (float): 77.5575 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1359.59 cameraTransform (m44f): [{0.854506, 0.518315, -0.0341774, -1373.2}, {0.519441, -0.852655, 0.0562234, -159.621}, {0, -0.0657964, -0.997833, 1365.97}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 2499, 2499] displayWindow (box2i): [0, 0, 2499, 2499] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) G (half) R (half) VRayExtraTex_Map #1635777936.B (half) VRayExtraTex_Map #1635777936.G (half) VRayExtraTex_Map #1635777936.R (half) VRayLighting.B (half) VRayLighting.G (half) VRayLighting.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRayRefraction.B (half) VRayRefraction.G (half) VRayRefraction.R (half) VRayRenderID (uint) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRayShadows.B (half) VRayShadows.G (half) VRayShadows.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayWireColor.B (half) VRayWireColor.G (half) VRayWireColor.R (half) Z (half)